Cobblemon Conquest

New Player Guide

Everything the server expects you to know, in the order you will need it. If you only read one line: type /quests and follow it.

Your first hour

  1. Follow the quest chain. /quests opens your journey. It shows one step at a time on purpose — catch something, earn some coins, visit the shop, claim some land, beat your first gym. Finishing it pays out a Sapphire Crate Key.
  2. Set a home. /home set base, then /home base to return. There is no /sethome on this server.
  3. Claim your land. Anything you build outside a claim can be broken by other players. Claiming is free and you start with enough for a decent base.
  4. Vote. /vote. Ten seconds, and you get a crate key for it.

Money

Two currencies. PokeCoins are earned — catching, battling, quests, selling to the shop. PokeGems are rarer, and buy crate keys and land in the Gem Shop.

There is a daily selling limit. You can only earn a set amount of PokeCoins per day from selling to the shop. This exists so the economy does not drown in coins — the auction house has no such limit, so trading with players is often the better move anyway.

The gyms

Eight Kanto gyms, in roughly the order you would expect. Each has trainers you must beat before the Leader will face you, and the level curve climbs steeply after the fourth badge.

Badges are tracked automatically. /badges shows what you have earned. Once you hold all eight, the Elite Four unlock, and beating all four unlocks the Champion.

The Gym Challenge quest tier pays out at 1, 2, 4, 6 and 8 badges, so there is a reason to keep going rather than stopping at whichever gym gave you trouble.

Land claims

Claimed chunks cannot be built in, broken or looted by anyone but you and the people you trust. You start with a base allowance and earn more through playtime and milestones. /claims shows what you have and where it came from.

The Daycare

Leave two compatible Pokemon at the Daycare and they will produce an Egg. It is the only breeding route here — pasture breeding is disabled — so eggs carry real value.

The Daycare is a building at spawn. Ranked trainers can open it from anywhere with /daycare; everyone else walks over.

Raids

Giant raid bosses appear at spawn. Everyone who joins fights their own copy of the boss, but you all share one health bar — so the fight gets shorter the more people turn up, and everyone gets a fair shot at catching it with a Premier Ball at the end.

Training

Two things sit in the Training Grounds:

/training shows what you have left today.

Custom skins

Shadow and Light Pokemon are hand-painted for this server and come from crates. /skindex shows every one that exists — click any entry, owned or not, to turn it around in 3D. The counter tracks what you currently own, so selling one frees the slot again.

Resets

Daily quests, the EV Dojo, the Gauntlet and your selling limit all reset at the same moment each day. Rather than working out the timezone, run /servertime — it gives you a live countdown.

Weekly leaderboards reset on their own schedule; the same command shows that countdown too.

Being a good neighbour